[Posting] Re: Game over
From:AlexanderW
Thread:Game over
Forum:Pleiades 1
In reply to:Re: Game over
Date:Sun, 2014-03-30 12:37 GMT
Edited:Sun, 2014-03-30 12:48 GMT

[...] Doubling it would make next turn's end probability 65% (not 32%), and probably be enough to kill this bastard within one or two turns :smile: Objections?

--Stefan

..... This is my second game so I don't know what randmax is. :sad: Though I kinda heared of it. So right now I am manually maxing score every turn. .....

Hello,

seems "randmax" is a value that can set by admin for end of game after "this" turn. I expect the base for this idea is that 2 race fighting for a special pos for "end of game", does not exactly know what time this "end of game" comes.

(Ohh I just found a description http://www.planetscentral.com/talk/thread.cgi/140-Game-End-Conditions)

Nice idea, but I would prefer a pure voting solution. What means: Everybody may prepare the eco for a long or a short game. Who is preparing for a short game is stronger as long it is a short game. If the game is longer without a clear vote for end of game, then the races with a eco for a long game will come into advantage, at least if they was able to survive the short game phase of the game :wink:. Another advantage for the short game strategy is the ship limit. The long game eco races are slower in eco and can so not so fast build ships. And in the time they are getting stronger the slots are full and who know how long the SBQ is.

Bye Alexander

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.