[Posting] Re: End Condition
From:ComCitCat
Thread:End Condition
Forum:North Star 7
In reply to:Re: End Condition
Date:Sun, 2019-04-14 09:15 GMT
Edited:Sun, 2019-04-14 10:32 GMT

I don't see anything wrong in playing with 5 players. It's a common scenario after first wars are over.

Ridiculous is starting a game without any end condition because finding a consensus in the middle of the game is like mission impossible. Ridiculous is using PTscore as winner determinant.

NorthStar games usually are ending when there is no will to keep going. Just make a voting comcitcat and we will see.

Well I did try to go for some endconditions in the beginning. And I don't think it's impossible now. Just hard.

And if we had some serious wars at the beginning I wouldn't complain but you espescially just burned through an unarmed carrierfleet and built ships for the PBPs. Which is quite a cheap way to go (not that you really had a choice mind ya). Now somewhere else the exact same thing happens to the crystals and IF by any means one of the top 3 players should do the same with the privateers then this game is over without any fun for anyone whatsoever.

To vote on an endcondition right now is out of question as long as darkclow doesn't participate in the discussion. His views are mandatory.

Personally I don't mind to use something else than PT-score. Though FEDs aren't given the same advantage over the rest due to PT-Score as in the usual setups here. As long as we play this will be decided on the field and not via PT-score.

Anyway and regardless to this being a northstar game I propose a nonaggression treaty for the FED, Lizzy and Klingons concerning the privateer space as long as priv-position is vacant.

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.