[Posting] Re: Change config of North Star games
From:streu
Thread:Change config of North Star games
Forum:Talk
In reply to:Change config of North Star games
Date:Tue, 2017-10-17 17:31 GMT

I propose to make changes to the configuration of the "North Star" games. I concluded from the first game that Plist 3.2 is strongly unbalanced for a single game.

Between the lines, I sometimes read the question how PlanetsCentral's configs come from. A quick answer before I go back nurturing my cold, so no big research today:

For the main configuration, I compared many pconfig.src files from other sites; mainly PlanetsServer but also some others. I probably have to dig up my digital backyard to find the spreadsheet I did that with.

The main game configuration is amended by a shiplist-specific configuration. That shiplist-specific configuration can be seen on the Host Software List, for example, here for PList 3.2.

Finally, the configuration is amended by what other add-ons are used on the game; for example, the "No alliances" block will just set "CPEnableAllies = No".

Some of the last changes to the Host Software List part included making it more talkative about the configuration, so you don't have to buy a pig in a poke. Displaying the default configuration for a host version is still missing.

--Stefan

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.