[Posting] Re: Winning Condition
From:wasp
Thread:Winning Condition
Forum:North Star 1
In reply to:Re: Winning Condition
Date:Sat, 2017-05-20 14:03 GMT

Well, since the game already started either the first position is way ahead of the others and we can decide he's the winner or voting or last man standing which i prefer.

150 planets for 10 turns now that there's a great advantage doesn't seem fair.

I think in vgap there should be lots of fighting because it's a game of combat and economics is to support combat. Otherwise the borg or the lizards having a great mcs income would be better than the others, but that is for another discussion.

just me 2 cents

So, winning or ending?.. If you mean player that keeps 150 planets should be the winner, who will possess 2nd, 3rd and other places?.. Are you offering to play for just number of planets, without PTScore?..

Winning. Player who kept 150 planets for 10 consecutive turns is the winner (and the game ends of course). His PTScore does not matter. But PTscore will matter for all other players because they will be given points based on their PTScore (that's how this server works) so further places (if anyone needs them for whatever reason) will be determined by PTScore. The only thing for Stefan to do here is to create a formula for winnner's points.

I think not more than 5-10% of my games was so long to reach turn 100. As for me it is extremely long game. 60-70 turns should be enough for the short game, 70 and 80 as normal...

Well, a game ending turn 80 is a joke for me. Most of the games I've been playing went over turn 100. What can you do in 80 turns? Maybe win one war and that's it. Look what we did so far in this game. Even the players who were beaten (for whatever reason) or stoped playing are not completly eliminated. The real fun and challenge (to fight a decent player with developed race) is about to begin.

But make note that if this winning condition exists from the start you could win this game in 11 turns. Unfortunately now if we want to include it we need to give players time to adapt. Maybe adding it turn 80 is ok. I don't know. Other players need to give their opinions here.

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.