[Posting] Re: Winning Condition
From:Siba
Thread:Winning Condition
Forum:North Star 1
In reply to:Re: Winning Condition
Date:Wed, 2017-05-03 11:08 GMT

Ygg proposed keeping 150 planets for 10 turns. Do you have your own proposals to the game end?..

Yep, as I mentioned above, battle it out or agree on a winner when there is noone left who wants to oppose the leading player. I am pretty sure there is noone in this game who won't be able to judge about the outcome as soon as it becomes obvious who might win. It wont be dragged out forever.

I'm still convinced that 80 turns isnt enough for a non-alliance-game to give the carrier races a fair chance.

You just not thinking about the leader itself. Many times I was in top of the game, and I pretty know, that having 40-50 ships and planets gives much more fun to play, than 150-200 and more. I can unserstand the second player, who wants to beat me as a leader, and will try to do it as long as they can, but i'm not interested to make such huge turns without even deadline ahead.

In such situation I (as leader) prefer to formally surrender than playing unlimited game with huge number of planets and ships. But, of course, I will try to get the winning condition, if it exist.

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.