[Posting] Re: Winning Condition
From:Siba
Thread:Winning Condition
Forum:North Star 1
In reply to:Re: Winning Condition
Date:Sun, 2017-04-30 16:18 GMT

End game/winnging condition should be set before the game starts. Now, after 45 turns, I don't think we can find a fair solution anymore. So as I said we are stuck with voting.

Voting for what?.. To end game or to find the winner?.. What about other places?..

Well, I propose voting to end at turn 80 :smile: Or let us vote for end condition.

If a player wants to win a game he needs to start a voting that he is the winner or he will be the winner in a long run and all other players (with any game influence) should agree to it. If someone doesn't just destroy him and start a voting again. :smile: That's how I see it.

What if race with one advanced anticloak ship hide it, and say he'll never agree to end?.. Which players may vote?.. What weight will their votes have?.. What are the rules to make decision agter voting?..

I think we need some formal conditions, if players couldn't find the consensus. Just remind you first message in this topic :smile:

Siba I won't agree to any force ending turn 80 or 100 and winner decided by ptscore.

If you'll not want to stop at turn 80, you may offer others to continue, turn 150 or so :smile: But if others will not agree, we should end, even you personally wish to continue. That's how i feel it.

This pattern is bad as hell and make pleiades type of game not interesting at all (at least to me).

But feel free to propose something, maybe you find a decent solution all others can accept.[/quote]

I also don't like PTScore, but now c'est la vie.

At other hosts i played with multiscore config, combined SuperInvasion, Tequila Wars and Mushroom or Expansion scenarios, but only Streu can change it here.

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It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.