[Posting] Re: A no-alliance game
From:promano
Thread:A no-alliance game
Forum:Planets
In reply to:A no-alliance game
Date:Sat, 2016-11-19 14:34 GMT

I'm the webmaster of a VGA-Planets spanish hosting site, http://www.vgaplanets.es and we use some tools very interestings that I suggest to use here.

We play with 999 ship limit, but it doesn't mean that there is going to be 999 ships in the game.

We play with a add-on called Planet Limit Ships, PLS.

PLS is an addon which, instead of giving 500 ships for the 11 players, gives each player a number of ships slots equal to the number of planets he controls (in fact, the number of slots is equal to the number of planets the player controlled last turn).

PLS can be configured so each different race has a different "adjustment coefficient" for the relation slots/planets. It is used to favour some races that may need more ships to be competitive.

The default value is 100,100,100,100,100,100,100,100,100,100,100 , which meand that every race gets 100 ship slots for every 100 controlled planets.

Controlling a planet is not the same than owning it.

Owner of a planet vs. Controller of a planet: the controller of a planet is the player that, in the last 9 turns [CONFIGURABLE], owned the planet for most turns.

With this add on the game does not need to decide who builds next: you can only build if you have a free slot, and each race have guaranteed a minimum of slots, so you can recycle your own ships to build a stronger ship, because the slot is yours. Beautiful.

And the players have to do nothing. Just act knowing about this ruleset. It does not need client support.

You can download the PLS here: http://www.vgaplanets.es/descargas/PLSWIN16.RAR

It's a 16 bit DOS program, so you need to run it on a 32 bit system.

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.