[Posting] Re: A no-alliance game
From:Siba
Thread:A no-alliance game
Forum:Planets
In reply to:Re: A no-alliance game
Date:Wed, 2016-11-09 12:53 GMT

Even two bad guys cooperates before the game starting, it is not FIVE or SIX bad guys, that cooperates through the game.

As for me, I have no problem with alliance of even ten players, if the game will be played and finished for one week :smile: But I have lack of years to spend such kind of games :sad:

But, currently, the server is very talkative and it makes no sense to disable in-game messages when you can as well click at a username on the game page to send a PM. Disabling that needs a major coding effort.

Don't waste your time. It's not a poker tournament with a prize pool of several million.

These settings make alliances harder, but do not completely disable cooperation. No game setting can disable cooperation (even with disabled messages, I cannot prevent two players to team up by mail "let's join this game, look what races we get, and then cooperate").

You're absolutely right. Exactly this I had in mind when I said that game with anonymous players is not a panacea.

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.