Hull Specification
Carrack Class Light Cruiser (#73)
- Mass
- 80 kt
- Cargo
- 90 kt
- Fuel
- 120 kt
- Engines
- 1
- Crew
- 232
- Beams
- 4
- Fighter Bays
- 3
- Cost
- 450 mc, 150 T, 100 D, 50 M
- Tech Level
- 5
- Available to
- 8
Special Abilities
H
Hyperdrive (Hyperdrive, #6)
Ship can jump 340 .. 360 ly in one turn (if waypoint not in that range, jumps 350 ly). One jump needs 50 kt fuel.
FCode "HYP": initiate jump
- Available to
- all
- Available at level
- 2 and higher
- Assigned to
- hull
G
Gravitonic Accelerators (Gravitonic, #7)
Ship moves twice as far each turn (162 ly at warp 9).
- Available to
- 5
- Available at level
- 4 and higher
- Assigned to
- hull
I
Immune against planet attacks (PlanetImmunity, #29)
Ship will not be attacked by planets doing "ATT" or "NUK".
- Available to
- all
- Available at level
- 4 and higher
- Assigned to
- hull
Is
Ion shield (IonShield, #38)
Protects ship from being damaged in an ion storm.
- Available to
- 1
- Available at level
- 1 and higher
- Assigned to
- hull