PCC2 Web is a port of the PCC2 resp. PCC2 NG desktop applications. It provides many (but unfortunately not all) features of the desktop applications in your browser.
PCC2 Web works by streaming data and commands between your browser and your server. The server runs a console-mode version of PCC2. All changes you make will immediately be streamed to the server, which sends back the results. For example, when you set a ship's warp factor, the server will respond with new data, reporting the ship's new ETA and fuel usage.
Although the server validates all commands, lot of logic runs inside the browser. For example, when you build a ship, all the cost computations happen locally. When you submit the command, server will double-check that. In particular, if you run scripts on the console, those run in your browser, not on the server.
When you close the session, PCC2 Web will tell the server to submit your commands as a turn file to the host. (If you just close the browser, the server will try to clean up after a while and create a turn file. However it is more reliable if you do it directly.)
The graphical interface is not very demanding to your browser. On the downside, it is unfortunately not as smooth as the desktop version.
There are some additional technical notes about the battle simulator.
Reference
- See also:
- Main Screen