• RMT (receive money transfer)

    The starbase with this friendly code will receive money from all sending bases. Only one starbase per player can receive each turn; if multiple bases use RMT, only the base with the lowest Id will actually receive.

  • TMn (transfer money)

    n is a digit between 1 and 5. The starbase will send up to n*1000 mc to the receiving starbase. The upper limit can be configured. If the planet doesn't have enough cash, fewer will be sent. If nobody is receiving, nothing will happen.

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.