- Range
- 0 to 2000
- Default Value
- 200
- Incompatible!
- Arrayized!
- PHost only!
- Optional!
This parameter defines the maximum defense a starbase can have. This directly affects the fighting strength of the base.
Traditionally, this value is hard-wired to 200. It can now be freely configured, and can be different for each player. When a base changes ownership and has too many defense posts, the excess is destroyed without compensation.
This option can make your game incompatible to standard VGA Planets tools. As a safety measure, PHost only accepts assignments to this option if you also enable AllowIncompatibleConfiguration. Players must use updated client programs to be able to play in a game which has this option modified.