When you offer planet level, they will have the following benefits:
- They will see all your planets. They'll receive the following information:
- Temperature
- Native population, race and government
- Colonists
- Supplies and cash
- Mined (surface) minerals
- Experience level
- Presence of a starbase
- They will be able to beam up cargo from your planets. In particular, they can:
- Gather-build torpedoes, Gather-build fighters, and use the lfm friendly code.
- use one of the numerous beam-up missions
- use supplies for training
- Your starbases will help their ships. In detail:
- their ships can clone at your planets, using up your minerals and your build points, and delaying your build.
- their ships can use parts from your base's depot for super-refit
- your bases will, with the appropriate Primary Order, load torpedoes onto their ships, refuel their ships, or unload them.
- your bases can repair their ships
- an ungiveable ship will normally explode when you force it to surrender with your base. If you offer planet level, the ship will be allowed to stay (and not surrender).
- When their ships unload colonists to your planet, there will be no ground combat nor Imperial Assault. The clans will simply be added to the population.
- When one of their ships tries to colonize on one of your planets, it will be permitted to land and disassemble; the goodies will be added to your planet. Normally, ships refuse to colonize on foreign planets.