To initialize a universe, you need a "Master" program. PHost can not create a universe itself.

  • Using master.exe: when you have access to a DOS computer, master.exe is a quick and simple way to generate a new universe. Invoke master.exe with the game directory as parameter, and answer the questions it asks you. ► Note: This may require that master.exe is installed in your root directory.
  • Using AMaster: the preferred way to set up a game for PHost is using AMaster. AMaster is controlled by a configuration file amaster.src in a similar format as pconfig.src. AMaster provides a variety of options to find fair, balanced starting situations as well as a number of special scenarios. AMaster can also create maps.
  • Using PMaster: PMaster from the PUtils / PDK is the old PHost master program. It works similar to AMaster, but has fewer options.

You can also use a hosting editor to manipulate the universe after mastering it. The program used to Master the game needs not support PHost explicitly, any universe creation / editing program for HOST works with PHost as well.

When everything is set up right, run PHost for the first time to generate the first set of result files.

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.