Default: 105 (Merlin)

Numeric Value: 0

Merlin ships convert supplies into minerals at a rate of three supplies for one mineral:

3 Supplies  -> 1 kt Tritanium
3 Supplies  -> 1 kt Duranium
3 Supplies  -> 1 kt Molybdenum

Normally, it does all these reactions in parallel. There are a number of (registered-only) friendly codes to regulate the reactions:

  • nad, nat, nam: produce only two minerals (third letter is mineral not to produce)
  • ald, alt, alm: produce only one mineral (third letter is mineral to produce)

The NAL code (unregistered) disables alchemy altogether, so the ship can be used to transport supplies without eating them.

Combinations:

  • Alchemy + Refinery
  • ►  A ship with these two functions will convert three supplies into a mineral, and then instantly convert this mineral plus another supply into fuel, yielding a net reaction of
    4 Supplies -> 1 kt fuel
    This reaction can be suppressed with NAL, the other alchemy codes (ald etc.) have no effect. Ships with these two devices will only process supplies, minerals aboard the ship are not used.
    This applies to PHost 4.0i/3.4k and later; in previous versions, the ship does the normal Alchemy function only.
  • Alchemy + AdvancedRefinery
  • ►  A ship with these two functions will convert three supplies into a mineral, and then immediately convert this mineral into fuel, yielding a net reaction of
    3 Supplies -> 1 kt fuel
    This reaction can be suppressed with NAL, the other alchemy codes (ald etc.) have no effect. Ships with these two functions will only process supplies, minerals aboard the ship are not used.
    This applies to PHost 4.0i/3.4k and later; in previous versions, the ship does the normal Alchemy function only.

Relevant PControl Stage: Alchemy

Relevant Configuration Option: AllowAlchemy.

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.