Using the colonize mission, ships can land on planets, be unloaded and disassembled, to start a new colony. You use that only if you want to get rid of a ship, normally, it suffices to unload colonists to start a colony.
Colonist_clans_on_planet = Colonist_clans_on_ship + Trunc(Ship_crew / 100) + 1 Neutronium_added_to_planet = Neutronium_on_ship Money_added_to_planet = Money_on_ship Tritanium_added_to_planet = Tritanium_on_ship + Trunc(RecycleRate * Tritanium_built_into_ship / 100) ...with Tritanium_built_into_ship = Hull_tritanium_cost + Engine_tritanium_cost * Num_engines + Beam_tritanium_cost * Num_beams + Torp_launcher_tritanium_cost * Num_torp_launchers
Duranium and Molybdenum are recycled according to the same formula as Tritanium.
Note that ammunition on the ship is not recycled, and does not yield minerals for the colony.