- Range
- 0 to 100
- Default Value
- 10
- Arrayized!
- PHost only!
- Range
- 0 to 100
- Default Value
- 2
- Arrayized!
- PHost only!
- Range
- 0 to 100
- Default Value
- 3
- Arrayized!
- PHost only!
- Range
- 0 to 100
- Default Value
- 0
- Arrayized!
- PHost only!
- Range
- 0 to 200
- Default Value
- 80
- Arrayized!
- PHost only!
- Range
- 0 to 200
- Default Value
- 50
- Arrayized!
- PHost only!
- Range
- 0 to 100
- Default Value
- 2
- Arrayized!
- PHost only!
- Range
- 0 to 100
- Default Value
- 0
- Arrayized!
- PHost only!
- Range
- 0 to 1000
- Default Value
- 100
- Arrayized!
- PHost only!
- Range
- 0 to 100
- Default Value
- 0
- Arrayized!
- PHost only!
- Range
- 0 to 100
- Default Value
- 100
- Arrayized!
- PHost only!
- Range
- 0 to 100
- Default Value
- 100
- Arrayized!
- PHost only!
- Values
- Yes No
- Default Value
- Yes
- Arrayized!
- PHost only!
- Range
- 0 to 100
- Default Value
- 10
- Arrayized!
- PHost only!
- Range
- 0 to 100
- Default Value
- 2
- Arrayized!
- PHost only!
- Range
- 0 to 100
- Default Value
- 10
- Arrayized!
- PHost only!
- Range
- 0 to 100
- Default Value
- 10
- Arrayized!
- PHost only!
- Range
- 0 to 100
- Default Value
- 4
- Arrayized!
- PHost only!
- Range
- 0 to 100
- Default Value
- 5
- Arrayized!
- PHost only!
- Range
- 0 to 100
- Default Value
- 0
- Arrayized!
- PHost only!
These parameters define how players acquire activity points. The exact interpretation is documented in the build point details section.
These options can be different for every player.