Each turn, minefields decay and shrink a little.
Mine_units_after_decay = Trunc(Mine_units * (100 - MineDecayRate) / 100) ...if minefield contains normal mines Trunc(Mine_units * (100 - WebMineDecayRate) / 100) ...if minefield contains web mines
Each turn, minefields decay and shrink a little.
Mine_units_after_decay = Trunc(Mine_units * (100 - MineDecayRate) / 100) ...if minefield contains normal mines Trunc(Mine_units * (100 - WebMineDecayRate) / 100) ...if minefield contains web mines