- Range
- 0 to 100000
- Default Value
- 100000
- Arrayized!
- PHost only!
- Range
- 0 to 1000
- Default Value
- 500
- Arrayized!
- PHost only!
These parameters indicate when beams can fire at enemy fighters. The distance must be BeamHitFighterRange or less, and the beam must be charged BeamHitFighterCharge. Beams always destroy enemy fighters when they hit, no matter what type they have and how much they were charged.