Default: 104 (Neutronic Refinery Ship)

Numeric Value: 1

Refinery ships convert supplies and minerals into neutronic fuel. They perform each of the following reactions as long as possible (i.e. there is "input" minerals and space in the fuel tank):

1 Tritanium  + 1 Supply -> 1 Neutronium
1 Duranium   + 1 Supply -> 1 Neutronium
1 Molybdenum + 1 Supply -> 1 Neutronium

The NAL friendly code can be used to disable the refinery function.

(4.0k) Registered players can use the alX and naX friendly codes to restrict the mineral types converted. For example, nad will only convert Tritanium and Molybdenum into fuel, and keep the Duranium.

Combinations:

  • Refinery + Alchemy
  • ►  A ship with these two functions will convert three supplies into a mineral, and then instantly convert this mineral plus another supply into fuel, yielding a net reaction of
    4 Supplies -> 1 kt fuel
    This reaction can be suppressed with NAL, the other alchemy codes (ald etc.) have no effect. Ships with these two devices will only process supplies, minerals aboard the ship are not used.
    This applies to PHost 4.0i/3.4k and later; in previous versions, the ship does the normal Alchemy function only.
  • Refinery + AdvancedRefinery
  • ► The ship will only do AdvancedRefinery, i.e. convert minerals into fuel without using up supplies.
    This applies to PHost 4.0i/3.4k and later; in previous versions, the ship does Refinery.

Relevant PControl Stage: Alchemy

Relevant Configuration Option: AllowAlchemy.

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.