Range
0 to 2000
Default Value
200
Incompatible!
Arrayized!
PHost only!
Optional!

This parameter defines the maximum defense a starbase can have. This directly affects the fighting strength of the base.

Traditionally, this value is hard-wired to 200. It can now be freely configured, and can be different for each player. When a base changes ownership and has too many defense posts, the excess is destroyed without compensation.

This option can make your game incompatible to standard VGA Planets tools. As a safety measure, PHost only accepts assignments to this option if you also enable AllowIncompatibleConfiguration. Players must use updated client programs to be able to play in a game which has this option modified.

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.