SetEnemy n:Int

Set ship primary enemy. n is an integer, either 0 (=no enemy) or 1..11 (player).

Since: PCC 1.0.5, PCC2 1.99.9

See also: Enemy$ (Ship Property)

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.