BuildFighters amount:Int, [flagAndShipId:Any]

Build fighters.

Attempts to build amount fighters. The amount can be negative to scrap fighters. The flagAndShipId can be "N" to permit partial builds. If not all of the requested amount can be built, the command will report the amount not built in the variable Build.Remainder instead of failing.

flagAndShipId can also contain a ship Id, to place the newly-built fighters on that ship.

Since: PCC 1.1.5, PCC2 1.99.9

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.