WaitOneTurn

Suspend script for one turn. Execution proceeds next turn (or later, when a turn is missed). See Stop for details and restrictions on suspension.

Since: PCC 1.0.6, PCC2 1.99.10

See also: Stop, Global Commands

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.