The following options are accepted by the graphical programs pcc-v2 and playvcr:
- -help: display help summary
- -charset CSET: select character set for game files. CSET is the character set used by the host (and the other players). PCC2 uses this to be able to display messages correctly. The following character sets are supported:
- cp1250 (Eastern Europe Windows codepage)
- cp1251 (Cyrillic Windows codepage)
- cp1252 (Western Windows codepage)
- cp437 (Western DOS codepage, used by most DOS VGAP stuff)
- cp850 (Western Europe DOS codepage)
- cp852 (Eastern Europe DOS codepage, used by PHost for Polish messages)
- cp866 (Cyrillic DOS codepage, used by PHost for Russian messages)
- koi8-r (Cyrillic Unix)
- latin1 (Western; default)
- latin2 (Eastern Europe)
- pcc1 (PCC 1.x character set, mostly the same as cp437)
- -display DPY (X11): set display to use. Same as setting the DISPLAY environment variable
- -fullscreen: run fullscreen
- -windowed: run in a window
- -bpp=N: set color depth to 8/16/32 bits per pixels
- -hw: use hardware surface (may be faster, but may not work at all)
- -size=WI[xHE]: set window size
- -resource=NAME: add another resource file (cc.res)
- -nomousegrab: don't grab the mouse pointer and confine it to the PCC2 window on the starchart. By default, PCC2 grabs the mouse to support "infinite" movement. This does, however, prevent you from switching to another task while at the starchart.
Note that those options consist of multiple letters each, and each option must be separated from the previous one by a space (unlike PCC 1.x where each option had just one letter, and stringing them together gave you all of them).
When you're running PCC2 from a graphical user interface (e.g. Windows), you can pass options by putting them into the shortcut you're using to invoke PCC2. For example, edit the shortcut the Installer placed in your Start menu by right-clicking it and choosing "Properties", and fill in the parameters.