This section describes all torpedo system properties. These can be accessed using Torpedo(id).FIELD and Launcher(id).FIELD, where the Id number is an integer between 1 and 10. The torpedo number is the position of the beam in the selection list. Torp$ in ship context yields a torpedo Id.
Properties provided by Torpedo and Launcher are mostly identical and differ only in that the former gives mass and cost of a torpedo, whereas the latter gives mass and cost of a launcher.