The following keys are supported in addition to Control Screen keys.
- N: Change ship's name
- M: Change ship's mission
- E: Change ship's primary enemy
- A: Change ship's waypoint. See Navigation Chart
- C: Cargo transfer
- D: Multi-ship cargo transfer
- B: Open menu listing starbase commands applicable to this ship.
- R: Allow/forbid/drop remote control for this ship (PHost feature).
- G: Give ship away (PHost feature).
- S: Show ship specification sheet.
- Q: Explain ship predictions. Tells you what missions and orders were considered for computing the fuel usage.
- Ctrl‐J: Review Jettison order
- Ctrl‐S: Review transfer-to-enemy-ship order
- Ctrl‐P: Review unload-to-planet order
- Ctrl‐F: Make ship's friendly code the same as the friendly code of the planet it's orbiting
- Ctrl‐N: List ships that will be at the same position as this ship next turn. Also places the scanner at the predicted new position.
- U: Cargo transfer to planet
- F: Change ship's friendly code
- W: Change ship's warp speed. On the warp speed dialog, type a number to set that warp factor, or Y to enable the Hyperdrive on ships that have one
- Ctrl‐W: Change ship's waypoint to match the scanner
- Ctrl‐Z: Clear ship's waypoint
- Ctrl‐I: Go to ship whose Id is in this ship's mission's Intercept parameter (i.e. go to ship we're intercepting)
- Alt‐I: Search ships that have our Id as Intercept parameter (i.e. find ships intercepting us)
- Ctrl‐T: Go to ship whose Id is in this ship's mission's Tow parameter (i.e. go to ship we're towing)
- Alt‐T: Search ships that have our Id as Tow parameter (i.e. find ships towing us)
- Ctrl‐M: Go to ship we are chunneling to
- Alt‐M: Search ships that are chunneling to us
- Tab: Cycle through ships at this place. With Ctrl: marked ships only. With Shift: backward
- F10: Fleet menu: (only applicable items will be displayed)
- Fleet screen
- Go to Fleet Screen
- Start new fleet
- Make this ship the leader of a new fleet
- Join a fleet
- Make this ship member of an existing fleet
- Leave fleet
- Remove this ship from its fleet
- Go to fleet leader
- Go to the fleet leader's ship screen
- Add all to fleet
- If this ship isn't yet member of a fleet, make it leader of a new one. Then add all other ships at this place to the fleet.
- Shift‐F10: Same as "Join a fleet" or "Go to fleet screen", whichever is applicable.
The "R" button will only appear if your game supports the Remote Control functionality (see pconfig.src). It will have a red frame if this ship's remote control is forbidden, a green frame if this is a remote-controlled ship (or you are applying for remote control), and a yellow frame if this is a remote-controlled ship you're giving back to its owner.
The "G" button will only appear if your game supports the Give Ship functionality. It will have a yellow frame when you have given an order to give the ship away.
The "F10" button will have a green frame if this ship is leader of a fleet, a red frame if it is a member.
Reference
- Keys:
- F1 from almost everywhere
- Related command:
- UI.GotoScreen
- Keymap:
- ShipScreen
- Script context:
- Ship()