WaitOneTurn
Suspend script for one turn. Execution proceeds next turn (or later, when a turn is missed). See Stop for details and restrictions on suspension.
Since: PCC 1.0.6, PCC2 1.99.10
See also: Stop, Global Commands
WaitOneTurn
Suspend script for one turn. Execution proceeds next turn (or later, when a turn is missed). See Stop for details and restrictions on suspension.
Since: PCC 1.0.6, PCC2 1.99.10
See also: Stop, Global Commands