This file is located in the game directories and contains information on the player's fleets.
Version 0 files are used by all versions of PCC, when a standard host (500 ships) is used. Version 1 files are only used with Host999 when there is a fleet with "high" members.
+0 8 BYTEs Signature "CCfleet",26
+8 BYTE Version number (0 or 1)
--- Version 0 ---
+9 500 WORDs fleet membership info, for all ships:
Bits 0..14 Id of the fleet the ship is in (0 = not in
a fleet). The fleet Id is the same as the
ship Id of the leader, so if the ship Id
equals the fleet Id, you're dealing with a
leader.
Bit 15 1 = there's a name for the fleet this ship
is leader of.
If a ship not owned by the player is registered as a fleet
member or leader, PCC will automatically correct the
situation to account for the fact that the ship might have
been destroyed.
+1009 n BYTEs Names as Pascal strings. If a non-fleet leader has bit 15
set, a string is read from the file, but immediately
discarded.
--- Version 1 [PCC 1.0.11+ and Host999] ---
+9 WORD Number of entries following
+11 n WORDs fleet membership info, same as above
+? n BYTEs names


