[Posting] Re: Game over
From:ComCitCat
Thread:Game over
Forum:Pleiades 1
In reply to:Re: Game over
Date:Thu, 2014-03-27 20:27 GMT
Edited:Thu, 2014-03-27 20:29 GMT

[...] Doubling it would make next turn's end probability 65% (not 32%), and probably be enough to kill this bastard within one or two turns :smile: Objections?

--Stefan

Really no objections.

The problem with the end somewhen after turn 80 is that there is no reason to really play on. This is my second game so I don't know what randmax is. :sad: Though I kinda heared of it. So right now I am manually maxing score every turn. But there is not really an option to go out for war. It is dangerous but I can't win anything anymore because that would take time. Besides I planned the game for 80 to 90 turns, so my economy will err kinda "collapse" soon. Hence all that's left is maxing techlevels each turn, build a base here or there and move according some imaginary attackers. :wink:

I agree with Frunobulax that these 80 turns are kinda short. It seems really hard to totally defeat even a small enemy (which is actually trying) in such a short time not to mention a strong one.

To snouka: yeah that solution would work I guess.

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.