[Posting] Re: Winning Condition
From:Siba
Thread:Winning Condition
Forum:North Star 1
In reply to:Re: Winning Condition
Date:Mon, 2017-05-22 16:00 GMT

So, winning or ending?.. If you mean player that keeps 150 planets should be the winner, who will possess 2nd, 3rd and other places?..

Winning. Player who kept 150 planets for 10 consecutive turns is the winner (and the game ends of course). His PTScore does not matter. But PTscore will matter for all other players

Look, we have different points of view at VGAP game. It seems, you think it's kind of genocide for 10 races except the winner. But I think it's kind of competition for all of 11 races!

It means, all of 11 races should play the same, and try to do their best for their races. If we play for PTScore, then all of 11 should play for PTScore, if we play for seize maximum number of planets, then all of 11 should try to seize most of planets.

It's not a good idea to switch between.

Well, a game ending turn 80 is a joke for me. Most of the games I've been playing went over turn 100. What can you do in 80 turns? Maybe win one war and that's it. Look what we did so far in this game. Even the players who were beaten (for whatever reason) or stoped playing are not completly eliminated. The real fun and challenge (to fight a decent player with developed race) is about to begin.

Think "last man standing" is good for a duel, but not for normal game.

First, it's extremely long.

Second, it means 10 outsiders. It's not good if 10 players are spending time and play, but only one will get the result.

Third, it's breaking the balance. If you look at this like a kind of rock-paper-scissors game, where some races have advantages and disadvantages against some others, what will we get if Scissors wins over the Paper?.. We'll get the Rock wins the whole game, because there's no Paper to cover the Rock!

So, there's no motivation for Scissors to attack Paper first.

Personally I prefer kind of Invasion/SuperInvasion scenarios, where the race can get some scores even it'll be beaten further.

But make note that if this winning condition exists from the start you could win this game in 11 turns. Unfortunately now if we want to include it we need to give players time to adapt. Maybe adding it turn 80 is ok. I don't know. Other players need to give their opinions here.

there's lack of opinions still..