[Posting] Re: (Multiple) Alliances
From:shangrilander
Thread:(Multiple) Alliances
Forum:Planets
In reply to:Re: (Multiple) Alliances
Date:Tue, 2017-03-21 22:16 GMT

Similar thoughts... I posted this some time ago

No alliance game

Hi,

pone ally is a good tool - you can only have one ally - this combined with no mine alliances allowed heales a lot. (you can still use FCs but is more complicated...). It would be more fair for single players to fight an alliance. No diplomatic games is an unrealistic dream things you can not check should not be implemented. (and the diplomatic part is also kind of fun...) The other problem is the score - in the moment the economic grows you have a lot of freiends or they start to fight you. My propsal is an annonymous battlemass ranking where you can only get your own position - thats it. Winning condition is the amount of planets under your control. Maybe 125 for a single player and 180 for a team - for three consegetive turns. If we do this - the players will stopp building starbases and mines only for the sake of the score. And last but not least more build points for destroying ships this way the active players gets an advantage and the game becomes more a war game and not an economic simulation.

Thank you guys for reading my long mail - all this was already done at the blutmagie server years ago.