# # Agave Tequilana - Configuration File # ## PlanetsCentral: this is the default configuration. ## Losing a cactus one costs 1.5x capturing one, so basically this is defensive. ## (CaptureScore=10, LostScore=-15, DeadScore=-25) ## An alternative proposed configuration had losing one cost 0.25x capturing one, ## i.e. more aggressive. ## (CaptureScore=40, LostScore=-20, DeadScore=-40) ## Building cactuses is free. ## This setup will allow Tequila War to end the game (by voting or reaching the score). ## General # When enabled, a stump remains after capturing a planet. # When disabled, the cactus will be destroyed. KeepCactus = No # When enabled, process "classic" messages. # When disabled, only messages through PHost's command processor will be interpreted. ProcessMessages = Yes ## Scoring # All values can be negative for a penalty. Permitted range is -32768 .. +32767 # Score given to the owner/builder of a cactus every turn. TurnScore = 1 # Score given to the owner of a stump when they were the one who built it. TurnOwnerScore = 1 # Score given to the owner of a stump they did not build. TurnPlusScore = 1 # Score given to the builder of a stump that someone else owned. TurnMinusScore = -1 # Score given to the player who captures a planet with a cactus. CaptureScore = 10 # Score given to the player who loses a planet with a cactus. LostScore = -15 # Score given to the player who loses a planet with a cactus entirely. DeadScore = -25 ## Building # If enabled, a cactus can only be built on a planet that has a starbase. NeedBase = No # When enabled, a cactus can be built on a planet that has a stump. # When disabled, the stump remains for the remainder of the game. RebuildCactus = No # Minimum number of colonist clans required to build a cactus. ClansRequired = 0 # Maximum number of cactuses each player can build. 0=no limit. CactusLimit = 0 # Cost of a cactus is `CostAdditive + CostMultiplier * Num_built_cactuses^CostPower`. CostAdditive = 0 CostMultiplier = 0 CostPower = 0 # Minimum permitted score. MinScore = -32768 ## Voting # If enabled, Agave Tequilana can be used to determine the end of a game. EnableFinish = Yes # Votes are accepted for the first time at this turn. VoteTurn = 65 # Game finishes if this percentage of the given votes approve the end. FinishPercent = 66 # Game finishes when one player reaches this many points. FinishScore = 2000